206 lines
3.8 KiB
C
206 lines
3.8 KiB
C
#include "stdinc.h"
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#include "dat.h"
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#include "fns.h"
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int queuewrites = 0;
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static Packet *readilump(Lump *u, IAddr *ia, u8int *score, int rac);
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Packet*
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readlump(u8int *score, int type, u32int size)
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{
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Lump *u;
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Packet *p;
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IAddr ia;
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u32int n;
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int rac;
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qlock(&stats.lock);
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stats.lumpreads++;
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qunlock(&stats.lock);
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u = lookuplump(score, type);
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if(u->data != nil){
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n = packetsize(u->data);
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if(n > size){
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seterr(EOk, "read too small: asked for %d need at least %d", size, n);
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putlump(u);
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return nil;
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}
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p = packetdup(u->data, 0, n);
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putlump(u);
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return p;
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}
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if(lookupscore(score, type, &ia, &rac) < 0){
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//ZZZ place to check for someone trying to guess scores
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seterr(EOk, "no block with that score exists");
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putlump(u);
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return nil;
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}
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if(ia.size > size){
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seterr(EOk, "read too small 1: asked for %d need at least %d", size, ia.size);
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putlump(u);
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return nil;
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}
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p = readilump(u, &ia, score, rac);
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putlump(u);
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return p;
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}
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/*
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* save away a lump, and return it's score.
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* doesn't store duplicates, but checks that the data is really the same.
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*/
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int
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writelump(Packet *p, u8int *score, int type, u32int creator)
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{
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Lump *u;
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int ok;
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qlock(&stats.lock);
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stats.lumpwrites++;
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qunlock(&stats.lock);
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packetsha1(p, score);
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u = lookuplump(score, type);
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if(u->data != nil){
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ok = 0;
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if(packetcmp(p, u->data) != 0){
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seterr(EStrange, "score collision");
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ok = -1;
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}
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packetfree(p);
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putlump(u);
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return ok;
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}
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print("writelump %08x\n", mainindex->arenas[0]);
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if(queuewrites)
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return queuewrite(u, p, creator);
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ok = writeqlump(u, p, creator);
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putlump(u);
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return ok;
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}
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int
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writeqlump(Lump *u, Packet *p, int creator)
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{
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ZBlock *flat;
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Packet *old;
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IAddr ia;
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int ok;
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int rac;
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if(lookupscore(u->score, u->type, &ia, &rac) == 0){
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/*
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* if the read fails,
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* assume it was corrupted data and store the block again
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*/
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old = readilump(u, &ia, u->score, rac);
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if(old != nil){
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ok = 0;
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if(packetcmp(p, old) != 0){
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seterr(EStrange, "score collision");
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ok = -1;
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}
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packetfree(p);
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packetfree(old);
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return ok;
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}
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logerr(EAdmin, "writelump: read %V failed, rewriting: %r\n", u->score);
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}
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flat = packet2zblock(p, packetsize(p));
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ok = storeclump(mainindex, flat, u->score, u->type, creator, &ia);
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freezblock(flat);
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if(ok == 0)
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ok = insertscore(u->score, &ia, 1);
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if(ok == 0)
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insertlump(u, p);
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else
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packetfree(p);
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return ok;
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}
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static void
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readahead(u64int a, Arena *arena, u64int aa, int n)
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{
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u8int buf[ClumpSize];
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Clump cl;
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IAddr ia;
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while(n > 0) {
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if (aa >= arena->used)
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break;
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if(readarena(arena, aa, buf, ClumpSize) < ClumpSize)
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break;
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if(unpackclump(&cl, buf) < 0)
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break;
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ia.addr = a;
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ia.type = cl.info.type;
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ia.size = cl.info.uncsize;
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ia.blocks = (cl.info.size + ClumpSize + (1 << ABlockLog) - 1) >> ABlockLog;
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insertscore(cl.info.score, &ia, 0);
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a += ClumpSize + cl.info.size;
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aa += ClumpSize + cl.info.size;
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n--;
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}
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}
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static Packet*
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readilump(Lump *u, IAddr *ia, u8int *score, int rac)
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{
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Arena *arena;
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ZBlock *zb;
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Packet *p, *pp;
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Clump cl;
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u64int a, aa;
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u8int sc[VtScoreSize];
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arena = amapitoa(mainindex, ia->addr, &aa);
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if(arena == nil)
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return nil;
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zb = loadclump(arena, aa, ia->blocks, &cl, sc, paranoid);
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if(zb == nil)
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return nil;
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if(ia->size != cl.info.uncsize){
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seterr(EInconsist, "index and clump size mismatch");
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freezblock(zb);
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return nil;
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}
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if(ia->type != cl.info.type){
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seterr(EInconsist, "index and clump type mismatch");
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freezblock(zb);
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return nil;
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}
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if(scorecmp(score, sc) != 0){
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seterr(ECrash, "score mismatch");
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freezblock(zb);
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return nil;
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}
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if(rac == 0) {
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a = ia->addr + ClumpSize + cl.info.size;
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aa += ClumpSize + cl.info.size;
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readahead(a, arena, aa, 20);
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}
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p = zblock2packet(zb, cl.info.uncsize);
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freezblock(zb);
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pp = packetdup(p, 0, packetsize(p));
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insertlump(u, pp);
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return p;
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}
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