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@ -171,6 +171,7 @@ struct Item
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Item* next; // successor in list of items
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int width; // width in pixels (0 for floating items)
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int height; // height in pixels
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Rectangle r;
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int ascent; // ascent (from top to baseline) in pixels
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int anchorid; // if nonzero, which anchor we're in
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int state; // flags and values (see below)
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@ -223,6 +224,7 @@ struct Iimage
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uchar vspace; // in pixels; buffer space on top and bottom
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uchar border; // in pixels: border width to draw around image
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Iimage* nextimage; // next in list of document's images
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void *aux;
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};
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@ -230,6 +232,7 @@ struct Iformfield
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{
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Item item; // (with tag ==Iformfieldtag)
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Formfield* formfield;
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void *aux;
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};
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