tmac: rename IM (italic manual) to MR (manual reference)

Suggested by G. Brandon Robinson.
This commit is contained in:
Russ Cox 2020-08-15 20:07:38 -04:00
parent 9843fc0d82
commit d32deab17b
286 changed files with 1591 additions and 1588 deletions

View file

@ -49,9 +49,9 @@ They use the message-passing
.B Channel
interface in the threads library
(see
.IM thread (3) );
.MR thread (3) );
programs that wish a more event-driven, single-threaded approach should use
.IM event (3) .
.MR event (3) .
.PP
The state of the mouse is recorded in a structure,
.BR Mouse ,
@ -107,7 +107,7 @@ are a
naming the device file connected to the mouse and an
.I Image
(see
.IM draw (3) )
.MR draw (3) )
on which the mouse will be visible.
Typically the file is
nil,
@ -136,7 +136,7 @@ The actual value sent may be discarded; the receipt of the message
tells the program that it should call
.B getwindow
(see
.IM graphics (3) )
.MR graphics (3) )
to reconnect to the window.
.PP
.I Readmouse
@ -152,7 +152,7 @@ or message sent on the channel.
It calls
.B flushimage
(see
.IM graphics (3) )
.MR graphics (3) )
before blocking, so any buffered graphics requests are displayed.
.PP
.I Closemouse
@ -174,14 +174,14 @@ is nil, the cursor is set to the default.
The format of the cursor data is spelled out in
.B <cursor.h>
and described in
.IM graphics (3) .
.MR graphics (3) .
.PP
.I Getrect
returns the dimensions of a rectangle swept by the user, using the mouse,
in the manner
.IM rio (1)
.MR rio (1)
or
.IM sam (1)
.MR sam (1)
uses to create a new window.
The
.I but
@ -220,7 +220,7 @@ struct Menu
behaves the same as its namesake
.I emenuhit
described in
.IM event (3) ,
.MR event (3) ,
with two exceptions.
First, it uses a
.B Mousectl
@ -230,7 +230,7 @@ it creates the menu as a true window on the
.B Screen
.I scr
(see
.IM window (3) ),
.MR window (3) ),
permitting the menu to be displayed in parallel with other activities on the display.
If
.I scr
@ -244,8 +244,8 @@ restoring the display when the menu is removed.
.SH SOURCE
.B \*9/src/libdraw
.SH SEE ALSO
.IM graphics (3) ,
.IM draw (3) ,
.IM event (3) ,
.IM keyboard (3) ,
.IM thread (3) .
.MR graphics (3) ,
.MR draw (3) ,
.MR event (3) ,
.MR keyboard (3) ,
.MR thread (3) .