Initial revision
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223 changed files with 32479 additions and 0 deletions
584
src/libdraw/x11-init.c
Normal file
584
src/libdraw/x11-init.c
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/*
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* Some of the stuff in this file is not X-dependent and should be elsewhere.
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*/
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#include "x11-inc.h"
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#include <u.h>
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#include <libc.h>
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#include <draw.h>
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#include <memdraw.h>
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#include <keyboard.h>
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#include <mouse.h>
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#include <cursor.h>
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#include "x11-memdraw.h"
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static Memimage *xattach(char*);
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static void plan9cmap(void);
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static int setupcmap(XWindow);
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static XGC xgc(XDrawable, int, int);
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static Image *getimage0(Display*);
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Xprivate _x;
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Display*
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_initdisplay(void (*error)(Display*, char*), char *label)
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{
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Display *d;
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Memimage *m;
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memimageinit();
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d = mallocz(sizeof(Display), 1);
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if(d == nil)
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return nil;
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d->buf = malloc(16000+5);
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d->obuf = malloc(16000);
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if(d->buf == nil || d->obuf == nil){
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free(d->buf);
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free(d->obuf);
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free(d);
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return nil;
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}
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d->bufsize = 16000;
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d->obufsize = 16000;
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d->bufp = d->buf;
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d->obufp = d->obuf;
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m = xattach(label);
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if(m == nil){
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free(d);
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return nil;
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}
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d->error = error;
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_initdisplaymemimage(d, m);
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d->screenimage = getimage0(d);
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return d;
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}
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static Image*
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getimage0(Display *d)
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{
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char *a, info[12*12+1];
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int n;
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Image *image;
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a = bufimage(d, 2);
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a[0] = 'J';
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a[1] = 'I';
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if(flushimage(d, 0) < 0){
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fprint(2, "cannot read screen info: %r\n");
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abort();
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}
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n = _drawmsgread(d, info, sizeof info);
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if(n != 12*12){
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fprint(2, "short screen info\n");
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abort();
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}
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image = mallocz(sizeof(Image), 1);
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image->display = d;
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image->id = 0;
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image->chan = strtochan(info+2*12);
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image->depth = chantodepth(image->chan);
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image->repl = atoi(info+3*12);
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image->r.min.x = atoi(info+4*12);
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image->r.min.y = atoi(info+5*12);
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image->r.max.x = atoi(info+6*12);
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image->r.max.y = atoi(info+7*12);
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image->clipr.min.x = atoi(info+8*12);
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image->clipr.min.y = atoi(info+9*12);
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image->clipr.max.x = atoi(info+10*12);
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image->clipr.max.y = atoi(info+11*12);
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return image;
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}
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int
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getwindow(Display *d, int ref)
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{
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Image *i;
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freeimage(d->screenimage);
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i = getimage0(d);
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screen = d->screenimage = d->image = i;
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return 0;
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}
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static int
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xerror(XDisplay *d, XErrorEvent *e)
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{
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char buf[200];
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print("X error: error_code=%d, request_code=%d, minor=%d\n",
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e->error_code, e->request_code, e->minor_code);
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XGetErrorText(d, e->error_code, buf, sizeof buf);
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print("%s\n", buf);
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return 0;
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}
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static int
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xioerror(XDisplay *d)
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{
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print("X I/O error\n");
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exit(1);
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return -1;
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}
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static Memimage*
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xattach(char *label)
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{
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char *argv[2], *disp;
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int i, n, xrootid;
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Rectangle r;
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XClassHint classhint;
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XDrawable pmid;
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XPixmapFormatValues *pfmt;
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XScreen *xscreen;
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XSetWindowAttributes attr;
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XSizeHints normalhint;
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XTextProperty name;
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XVisualInfo xvi;
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XWindow xrootwin;
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XWMHints hint;
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/*
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* Connect to X server.
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*/
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_x.display = XOpenDisplay(NULL);
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if(_x.display == nil){
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disp = getenv("DISPLAY");
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werrstr("XOpenDisplay %s: %r", disp ? disp : ":0");
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free(disp);
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return nil;
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}
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XSetErrorHandler(xerror);
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XSetIOErrorHandler(xioerror);
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xrootid = DefaultScreen(_x.display);
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xrootwin = DefaultRootWindow(_x.display);
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/*
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* Figure out underlying screen format.
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*/
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_x.depth = DefaultDepth(_x.display, xrootid);
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if(XMatchVisualInfo(_x.display, xrootid, 16, TrueColor, &xvi)
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|| XMatchVisualInfo(_x.display, xrootid, 16, DirectColor, &xvi)){
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_x.vis = xvi.visual;
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_x.depth = 16;
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_x.usetable = 1;
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}
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else
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if(XMatchVisualInfo(_x.display, xrootid, 24, TrueColor, &xvi)
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|| XMatchVisualInfo(_x.display, xrootid, 24, DirectColor, &xvi)){
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_x.vis = xvi.visual;
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_x.depth = 24;
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_x.usetable = 1;
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}
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else
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if(XMatchVisualInfo(_x.display, xrootid, 8, PseudoColor, &xvi)
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|| XMatchVisualInfo(_x.display, xrootid, 8, StaticColor, &xvi)){
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if(_x.depth > 8){
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werrstr("can't deal with colormapped depth %d screens",
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_x.depth);
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goto err0;
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}
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_x.vis = xvi.visual;
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_x.depth = 8;
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}
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else{
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if(_x.depth != 8){
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werrstr("can't understand depth %d screen", _x.depth);
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goto err0;
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}
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_x.vis = DefaultVisual(_x.display, xrootid);
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}
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/*
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* _x.depth is only the number of significant pixel bits,
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* not the total number of pixel bits. We need to walk the
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* display list to find how many actual bits are used
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* per pixel.
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*/
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_x.chan = 0;
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pfmt = XListPixmapFormats(_x.display, &n);
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for(i=0; i<n; i++){
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if(pfmt[i].depth == _x.depth){
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switch(pfmt[i].bits_per_pixel){
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case 1: /* untested */
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_x.chan = GREY1;
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break;
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case 2: /* untested */
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_x.chan = GREY2;
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break;
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case 4: /* untested */
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_x.chan = GREY4;
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break;
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case 8:
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_x.chan = CMAP8;
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break;
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case 16: /* how to tell RGB15? */
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_x.chan = RGB16;
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break;
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case 24: /* untested (impossible?) */
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_x.chan = RGB24;
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break;
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case 32:
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_x.chan = XRGB32;
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break;
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}
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}
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}
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if(_x.chan == 0){
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werrstr("could not determine screen pixel format");
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goto err0;
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}
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/*
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* Set up color map if necessary.
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*/
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xscreen = DefaultScreenOfDisplay(_x.display);
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_x.cmap = DefaultColormapOfScreen(xscreen);
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if(_x.vis->class != StaticColor){
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plan9cmap();
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setupcmap(xrootwin);
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}
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/*
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* We get to choose the initial rectangle size.
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* This is arbitrary. In theory we should read the
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* command line and allow the traditional X options.
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*/
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r = Rect(0, 0, WidthOfScreen(xscreen)*3/4,
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HeightOfScreen(xscreen)*3/4);
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memset(&attr, 0, sizeof attr);
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attr.colormap = _x.cmap;
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attr.background_pixel = 0;
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attr.border_pixel = 0;
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_x.drawable = XCreateWindow(
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_x.display, /* display */
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xrootwin, /* parent */
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0, /* x */
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0, /* y */
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Dx(r), /* width */
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Dy(r), /* height */
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0, /* border width */
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_x.depth, /* depth */
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InputOutput, /* class */
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_x.vis, /* visual */
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/* valuemask */
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CWBackPixel|CWBorderPixel|CWColormap,
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&attr /* attributes (the above aren't?!) */
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);
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/*
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* Label and other properties required by ICCCCM.
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*/
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memset(&name, 0, sizeof name);
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if(label == nil)
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label = "pjw-face-here";
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name.value = (uchar*)label;
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name.encoding = XA_STRING;
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name.format = 8;
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name.nitems = strlen(name.value);
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memset(&normalhint, 0, sizeof normalhint);
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normalhint.flags = USSize|PMaxSize;
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normalhint.max_width = WidthOfScreen(xscreen);
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normalhint.max_height = HeightOfScreen(xscreen);
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memset(&hint, 0, sizeof hint);
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hint.flags = InputHint|StateHint;
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hint.input = 1;
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hint.initial_state = NormalState;
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memset(&classhint, 0, sizeof classhint);
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classhint.res_name = label;
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classhint.res_class = label;
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argv[0] = label;
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argv[1] = nil;
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XSetWMProperties(
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_x.display, /* display */
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_x.drawable, /* window */
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&name, /* XA_WM_NAME property */
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&name, /* XA_WM_ICON_NAME property */
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argv, /* XA_WM_COMMAND */
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1, /* argc */
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&normalhint, /* XA_WM_NORMAL_HINTS */
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&hint, /* XA_WM_HINTS */
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&classhint /* XA_WM_CLASSHINTS */
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);
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XFlush(_x.display);
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/*
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* Allocate our local backing store.
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*/
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_x.screenr = r;
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_x.screenpm = XCreatePixmap(_x.display, _x.drawable, Dx(r), Dy(r), _x.depth);
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_x.screenimage = xallocmemimage(r, _x.chan, _x.screenpm);
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/*
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* Allocate some useful graphics contexts for the future.
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*/
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_x.gcfill = xgc(_x.screenpm, FillSolid, -1);
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_x.gccopy = xgc(_x.screenpm, -1, -1);
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_x.gcsimplesrc = xgc(_x.screenpm, FillStippled, -1);
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_x.gczero = xgc(_x.screenpm, -1, -1);
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_x.gcreplsrc = xgc(_x.screenpm, FillTiled, -1);
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pmid = XCreatePixmap(_x.display, _x.drawable, 1, 1, 1);
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_x.gcfill0 = xgc(pmid, FillSolid, 0);
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_x.gccopy0 = xgc(pmid, -1, -1);
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_x.gcsimplesrc0 = xgc(pmid, FillStippled, -1);
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_x.gczero0 = xgc(pmid, -1, -1);
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_x.gcreplsrc0 = xgc(pmid, FillTiled, -1);
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XFreePixmap(_x.display, pmid);
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/*
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* Put the window on the screen.
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*/
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XMapWindow(_x.display, _x.drawable);
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XFlush(_x.display);
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/*
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* Lots of display connections for various threads.
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*/
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_x.kbdcon = XOpenDisplay(NULL);
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_x.mousecon = XOpenDisplay(NULL);
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_x.snarfcon = XOpenDisplay(NULL);
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_x.black = xscreen->black_pixel;
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_x.white = xscreen->white_pixel;
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return _x.screenimage;
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err0:
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/*
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* Should do a better job of cleaning up here.
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*/
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XCloseDisplay(_x.display);
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return nil;
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}
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/*
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* Create a GC with a particular fill style and XXX.
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* Disable generation of GraphicsExpose/NoExpose events in the GC.
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*/
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static XGC
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xgc(XDrawable d, int fillstyle, int foreground)
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{
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XGC gc;
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XGCValues v;
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memset(&v, 0, sizeof v);
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v.function = GXcopy;
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v.graphics_exposures = False;
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gc = XCreateGC(_x.display, d, GCFunction|GCGraphicsExposures, &v);
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if(fillstyle != -1)
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XSetFillStyle(_x.display, gc, fillstyle);
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if(foreground != -1)
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XSetForeground(_x.display, gc, 0);
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return gc;
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}
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/*
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* Initialize map with the Plan 9 rgbv color map.
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*/
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static void
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plan9cmap(void)
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{
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int r, g, b, cr, cg, cb, v, num, den, idx, v7, idx7;
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static int once;
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if(once)
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return;
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once = 1;
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for(r=0; r!=4; r++)
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for(g = 0; g != 4; g++)
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for(b = 0; b!=4; b++)
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for(v = 0; v!=4; v++){
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den=r;
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if(g > den)
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den=g;
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if(b > den)
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den=b;
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/* divide check -- pick grey shades */
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if(den==0)
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cr=cg=cb=v*17;
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else {
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num=17*(4*den+v);
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cr=r*num/den;
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cg=g*num/den;
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cb=b*num/den;
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}
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idx = r*64 + v*16 + ((g*4 + b + v - r) & 15);
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_x.map[idx].red = cr*0x0101;
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_x.map[idx].green = cg*0x0101;
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_x.map[idx].blue = cb*0x0101;
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_x.map[idx].pixel = idx;
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_x.map[idx].flags = DoRed|DoGreen|DoBlue;
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v7 = v >> 1;
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idx7 = r*32 + v7*16 + g*4 + b;
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if((v & 1) == v7){
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_x.map7to8[idx7][0] = idx;
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if(den == 0) { /* divide check -- pick grey shades */
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cr = ((255.0/7.0)*v7)+0.5;
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cg = cr;
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cb = cr;
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}
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else {
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num=17*15*(4*den+v7*2)/14;
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cr=r*num/den;
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cg=g*num/den;
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cb=b*num/den;
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}
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_x.map7[idx7].red = cr*0x0101;
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_x.map7[idx7].green = cg*0x0101;
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_x.map7[idx7].blue = cb*0x0101;
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_x.map7[idx7].pixel = idx7;
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_x.map7[idx7].flags = DoRed|DoGreen|DoBlue;
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}
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else
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_x.map7to8[idx7][1] = idx;
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}
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}
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/*
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* Initialize and install the rgbv color map as a private color map
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* for this application. It gets the best colors when it has the
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* cursor focus.
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*/
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static int
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setupcmap(XWindow w)
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{
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char buf[30];
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int i;
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u32int p, pp;
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XColor c;
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if(_x.depth <= 1)
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return 0;
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if(_x.depth >= 24) {
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/*
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* The pixel value returned from XGetPixel needs to
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* be converted to RGB so we can call rgb2cmap()
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* to translate between 24 bit X and our color. Unfortunately,
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* the return value appears to be display server endian
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* dependant. Therefore, we run some heuristics to later
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* determine how to mask the int value correctly.
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* Yeah, I know we can look at _x.vis->byte_order but
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* some displays say MSB even though they run on LSB.
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* Besides, this is more anal.
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*/
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c = _x.map[19]; /* known to have different R, G, B values */
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if(!XAllocColor(_x.display, _x.cmap, &c)){
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werrstr("XAllocColor: %r");
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return -1;
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}
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p = c.pixel;
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pp = rgb2cmap((p>>16)&0xff,(p>>8)&0xff,p&0xff);
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if(pp != _x.map[19].pixel) {
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/* check if endian is other way */
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pp = rgb2cmap(p&0xff,(p>>8)&0xff,(p>>16)&0xff);
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if(pp != _x.map[19].pixel){
|
||||
werrstr("cannot detect X server byte order");
|
||||
return -1;
|
||||
}
|
||||
|
||||
switch(_x.chan){
|
||||
case RGB24:
|
||||
_x.chan = BGR24;
|
||||
break;
|
||||
case XRGB32:
|
||||
_x.chan = XBGR32;
|
||||
break;
|
||||
default:
|
||||
werrstr("cannot byteswap channel %s",
|
||||
chantostr(buf, _x.chan));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}else if(_x.vis->class == TrueColor || _x.vis->class == DirectColor){
|
||||
/*
|
||||
* Do nothing. We have no way to express a
|
||||
* mixed-endian 16-bit screen, so pretend they don't exist.
|
||||
*/
|
||||
}else if(_x.vis->class == PseudoColor){
|
||||
if(_x.usetable == 0){
|
||||
_x.cmap = XCreateColormap(_x.display, w, _x.vis, AllocAll);
|
||||
XStoreColors(_x.display, _x.cmap, _x.map, 256);
|
||||
for(i = 0; i < 256; i++){
|
||||
_x.tox11[i] = i;
|
||||
_x.toplan9[i] = i;
|
||||
}
|
||||
}else{
|
||||
for(i = 0; i < 128; i++){
|
||||
c = _x.map7[i];
|
||||
if(!XAllocColor(_x.display, _x.cmap, &c)){
|
||||
werrstr("can't allocate colors in 7-bit map");
|
||||
return -1;
|
||||
}
|
||||
_x.tox11[_x.map7to8[i][0]] = c.pixel;
|
||||
_x.tox11[_x.map7to8[i][1]] = c.pixel;
|
||||
_x.toplan9[c.pixel] = _x.map7to8[i][0];
|
||||
}
|
||||
}
|
||||
}else{
|
||||
werrstr("unsupported visual class %d", _x.vis->class);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
flushmemscreen(Rectangle r)
|
||||
{
|
||||
if(r.min.x >= r.max.x || r.min.y >= r.max.y)
|
||||
return;
|
||||
XCopyArea(_x.display, _x.screenpm, _x.drawable, _x.gccopy, r.min.x, r.min.y,
|
||||
Dx(r), Dy(r), r.min.x, r.min.y);
|
||||
XFlush(_x.display);
|
||||
}
|
||||
|
||||
void
|
||||
xexpose(XEvent *e, XDisplay *xd)
|
||||
{
|
||||
XExposeEvent *xe;
|
||||
Rectangle r;
|
||||
|
||||
xe = (XExposeEvent*)e;
|
||||
r.min.x = xe->x;
|
||||
r.min.y = xe->y;
|
||||
r.max.x = xe->x+xe->width;
|
||||
r.max.y = xe->y+xe->height;
|
||||
XCopyArea(xd, _x.screenpm, _x.drawable, _x.gccopy, r.min.x, r.min.y,
|
||||
Dx(r), Dy(r), r.min.x, r.min.y);
|
||||
XFlush(xd);
|
||||
}
|
||||
|
||||
int
|
||||
xconfigure(XEvent *e, XDisplay *xd)
|
||||
{
|
||||
Memimage *m;
|
||||
XConfigureEvent *xe = (XConfigureEvent*)e;
|
||||
XDrawable pixmap;
|
||||
|
||||
if(xe->width == Dx(_x.screenr) && xe->height == Dy(_x.screenr))
|
||||
return 0;
|
||||
|
||||
pixmap = XCreatePixmap(xd, _x.drawable, xe->width, xe->height, _x.depth);
|
||||
m = xallocmemimage(Rect(0, 0, xe->width, xe->height), _x.chan, pixmap);
|
||||
_x.screenpm = pixmap;
|
||||
_x.screenr = Rect(0, 0, xe->width, xe->height);
|
||||
_drawreplacescreenimage(m);
|
||||
return 1;
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue