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203
src/libdraw/init.c
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203
src/libdraw/init.c
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#include <u.h>
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#include <libc.h>
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#include <draw.h>
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Display *display;
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Font *font;
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Image *screen;
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int _drawdebug;
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static char deffontname[] = "*default*";
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Screen *_screen;
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int debuglockdisplay = 0;
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static void
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drawshutdown(void)
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{
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Display *d;
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d = display;
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if(d){
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display = nil;
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closedisplay(d);
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}
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}
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int
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initdraw(void (*error)(Display*, char*), char *fontname, char *label)
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{
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Subfont *df;
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char buf[128];
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display = _initdisplay(error, label); /* sets screen too */
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if(display == nil)
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return -1;
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display->image = display->screenimage;
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screen = display->screenimage;
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/*
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* Set up default font
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*/
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df = getdefont(display);
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display->defaultsubfont = df;
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if(df == nil){
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fprint(2, "imageinit: can't open default subfont: %r\n");
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Error:
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closedisplay(display);
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display = nil;
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return -1;
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}
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if(fontname == nil)
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fontname = getenv("font"); /* leak */
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/*
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* Build fonts with caches==depth of screen, for speed.
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* If conversion were faster, we'd use 0 and save memory.
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*/
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if(fontname == nil){
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snprint(buf, sizeof buf, "%d %d\n0 %d\t%s\n", df->height, df->ascent,
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df->n-1, deffontname);
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//BUG: Need something better for this installsubfont("*default*", df);
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font = buildfont(display, buf, deffontname);
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if(font == nil){
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fprint(2, "initdraw: can't open default font: %r\n");
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goto Error;
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}
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}else{
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font = openfont(display, fontname); /* BUG: grey fonts */
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if(font == nil){
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fprint(2, "initdraw: can't open font %s: %r\n", fontname);
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goto Error;
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}
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}
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display->defaultfont = font;
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display->white = allocimage(display, Rect(0,0,1,1), GREY1, 1, DWhite);
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display->black = allocimage(display, Rect(0,0,1,1), GREY1, 1, DBlack);
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if(display->white == nil || display->black == nil){
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fprint(2, "initdraw: can't allocate white and black");
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goto Error;
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}
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display->opaque = display->white;
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display->transparent = display->black;
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atexit(drawshutdown);
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return 1;
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}
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/*
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* Call with d unlocked.
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* Note that disp->defaultfont and defaultsubfont are not freed here.
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*/
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void
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closedisplay(Display *disp)
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{
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int fd;
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char buf[128];
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if(disp == nil)
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return;
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if(disp == display)
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display = nil;
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if(disp->oldlabel[0]){
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snprint(buf, sizeof buf, "%s/label", disp->windir);
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fd = open(buf, OWRITE);
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if(fd >= 0){
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write(fd, disp->oldlabel, strlen(disp->oldlabel));
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close(fd);
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}
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}
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free(disp->devdir);
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free(disp->windir);
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freeimage(disp->white);
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freeimage(disp->black);
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qunlock(&disp->qlock);
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free(disp);
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}
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void
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lockdisplay(Display *disp)
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{
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if(debuglockdisplay){
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/* avoid busy looping; it's rare we collide anyway */
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while(!canqlock(&disp->qlock)){
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fprint(1, "proc %d waiting for display lock...\n", getpid());
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sleep(1000);
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}
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}else
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qlock(&disp->qlock);
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}
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void
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unlockdisplay(Display *disp)
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{
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qunlock(&disp->qlock);
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}
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void
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drawerror(Display *d, char *s)
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{
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char err[ERRMAX];
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if(d->error)
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d->error(d, s);
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else{
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errstr(err, sizeof err);
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fprint(2, "draw: %s: %s\n", s, err);
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exits(s);
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}
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}
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static
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int
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doflush(Display *d)
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{
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int n;
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n = d->bufp-d->buf;
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if(n <= 0)
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return 1;
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if(_drawmsgwrite(d, d->buf, n) != n){
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if(_drawdebug)
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fprint(2, "flushimage fail: d=%p: %r\n", d); /**/
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d->bufp = d->buf; /* might as well; chance of continuing */
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return -1;
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}
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d->bufp = d->buf;
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return 1;
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}
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int
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flushimage(Display *d, int visible)
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{
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if(visible){
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*d->bufp++ = 'v'; /* five bytes always reserved for this */
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if(d->_isnewdisplay){
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BPLONG(d->bufp, d->screenimage->id);
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d->bufp += 4;
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}
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}
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return doflush(d);
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}
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uchar*
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bufimage(Display *d, int n)
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{
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uchar *p;
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if(n<0 || n>d->bufsize){
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abort();
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werrstr("bad count in bufimage");
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return 0;
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}
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if(d->bufp+n > d->buf+d->bufsize)
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if(doflush(d) < 0)
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return 0;
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p = d->bufp;
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d->bufp += n;
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return p;
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}
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