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474
src/cmd/page/rotate.c
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474
src/cmd/page/rotate.c
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@ -0,0 +1,474 @@
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/*
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* rotate an image 180° in O(log Dx + log Dy) /dev/draw writes,
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* using an extra buffer same size as the image.
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*
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* the basic concept is that you can invert an array by inverting
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* the top half, inverting the bottom half, and then swapping them.
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* the code does this slightly backwards to ensure O(log n) runtime.
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* (If you do it wrong, you can get O(log² n) runtime.)
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*
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* This is usually overkill, but it speeds up slow remote
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* connections quite a bit.
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*/
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#include <u.h>
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#include <libc.h>
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#include <bio.h>
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#include <draw.h>
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#include <event.h>
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#include "page.h"
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int ndraw = 0;
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enum {
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Xaxis = 0,
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Yaxis = 1,
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};
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Image *mtmp;
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void
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writefile(char *name, Image *im, int gran)
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{
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static int c = 100;
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int fd;
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char buf[200];
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snprint(buf, sizeof buf, "%d%s%d", c++, name, gran);
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fd = create(buf, OWRITE, 0666);
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if(fd < 0)
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return;
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writeimage(fd, im, 0);
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close(fd);
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}
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void
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moveup(Image *im, Image *tmp, int a, int b, int c, int axis)
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{
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Rectangle range;
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Rectangle dr0, dr1;
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Point p0, p1;
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if(a == b || b == c)
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return;
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drawop(tmp, tmp->r, im, nil, im->r.min, S);
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switch(axis){
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case Xaxis:
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range = Rect(a, im->r.min.y, c, im->r.max.y);
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dr0 = range;
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dr0.max.x = dr0.min.x+(c-b);
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p0 = Pt(b, im->r.min.y);
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dr1 = range;
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dr1.min.x = dr1.max.x-(b-a);
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p1 = Pt(a, im->r.min.y);
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break;
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case Yaxis:
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range = Rect(im->r.min.x, a, im->r.max.x, c);
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dr0 = range;
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dr0.max.y = dr0.min.y+(c-b);
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p0 = Pt(im->r.min.x, b);
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dr1 = range;
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dr1.min.y = dr1.max.y-(b-a);
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p1 = Pt(im->r.min.x, a);
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break;
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}
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drawop(im, dr0, tmp, nil, p0, S);
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drawop(im, dr1, tmp, nil, p1, S);
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}
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void
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interlace(Image *im, Image *tmp, int axis, int n, Image *mask, int gran)
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{
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Point p0, p1;
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Rectangle r0, r1;
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r0 = im->r;
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r1 = im->r;
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switch(axis) {
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case Xaxis:
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r0.max.x = n;
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r1.min.x = n;
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p0 = (Point){gran, 0};
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p1 = (Point){-gran, 0};
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break;
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case Yaxis:
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r0.max.y = n;
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r1.min.y = n;
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p0 = (Point){0, gran};
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p1 = (Point){0, -gran};
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break;
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}
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drawop(tmp, im->r, im, display->opaque, im->r.min, S);
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gendrawop(im, r0, tmp, p0, mask, mask->r.min, S);
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gendrawop(im, r0, tmp, p1, mask, p1, S);
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}
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/*
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* Halve the grating period in the mask.
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* The grating currently looks like
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* ####____####____####____####____
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* where #### is opacity.
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*
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* We want
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* ##__##__##__##__##__##__##__##__
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* which is achieved by shifting the mask
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* and drawing on itself through itself.
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* Draw doesn't actually allow this, so
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* we have to copy it first.
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*
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* ####____####____####____####____ (dst)
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* + ____####____####____####____#### (src)
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* in __####____####____####____####__ (mask)
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* ===========================================
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* ##__##__##__##__##__##__##__##__
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*/
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int
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nextmask(Image *mask, int axis, int maskdim)
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{
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Point delta;
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delta = axis==Xaxis ? Pt(maskdim,0) : Pt(0,maskdim);
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drawop(mtmp, mtmp->r, mask, nil, mask->r.min, S);
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gendrawop(mask, mask->r, mtmp, delta, mtmp, divpt(delta,-2), S);
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// writefile("mask", mask, maskdim/2);
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return maskdim/2;
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}
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void
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shuffle(Image *im, Image *tmp, int axis, int n, Image *mask, int gran,
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int lastnn)
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{
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int nn, left;
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if(gran == 0)
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return;
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left = n%(2*gran);
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nn = n - left;
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interlace(im, tmp, axis, nn, mask, gran);
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// writefile("interlace", im, gran);
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gran = nextmask(mask, axis, gran);
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shuffle(im, tmp, axis, n, mask, gran, nn);
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// writefile("shuffle", im, gran);
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moveup(im, tmp, lastnn, nn, n, axis);
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// writefile("move", im, gran);
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}
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void
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rot180(Image *im)
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{
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Image *tmp, *tmp0;
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Image *mask;
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Rectangle rmask;
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int gran;
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if(chantodepth(im->chan) < 8){
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/* this speeds things up dramatically; draw is too slow on sub-byte pixel sizes */
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tmp0 = xallocimage(display, im->r, CMAP8, 0, DNofill);
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drawop(tmp0, tmp0->r, im, nil, im->r.min, S);
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}else
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tmp0 = im;
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tmp = xallocimage(display, tmp0->r, tmp0->chan, 0, DNofill);
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if(tmp == nil){
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if(tmp0 != im)
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freeimage(tmp0);
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return;
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}
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for(gran=1; gran<Dx(im->r); gran *= 2)
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;
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gran /= 4;
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rmask.min = ZP;
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rmask.max = (Point){2*gran, 100};
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mask = xallocimage(display, rmask, GREY1, 1, DTransparent);
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mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent);
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if(mask == nil || mtmp == nil) {
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fprint(2, "out of memory during rot180: %r\n");
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wexits("memory");
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}
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rmask.max.x = gran;
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drawop(mask, rmask, display->opaque, nil, ZP, S);
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// writefile("mask", mask, gran);
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shuffle(im, tmp, Xaxis, Dx(im->r), mask, gran, 0);
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freeimage(mask);
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freeimage(mtmp);
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for(gran=1; gran<Dy(im->r); gran *= 2)
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;
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gran /= 4;
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rmask.max = (Point){100, 2*gran};
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mask = xallocimage(display, rmask, GREY1, 1, DTransparent);
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mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent);
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if(mask == nil || mtmp == nil) {
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fprint(2, "out of memory during rot180: %r\n");
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wexits("memory");
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}
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rmask.max.y = gran;
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drawop(mask, rmask, display->opaque, nil, ZP, S);
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shuffle(im, tmp, Yaxis, Dy(im->r), mask, gran, 0);
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freeimage(mask);
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freeimage(mtmp);
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freeimage(tmp);
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if(tmp0 != im)
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freeimage(tmp0);
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}
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/* rotates an image 90 degrees clockwise */
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Image *
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rot90(Image *im)
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{
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Image *tmp;
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int i, j, dx, dy;
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dx = Dx(im->r);
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dy = Dy(im->r);
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tmp = xallocimage(display, Rect(0, 0, dy, dx), im->chan, 0, DCyan);
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if(tmp == nil) {
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fprint(2, "out of memory during rot90: %r\n");
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wexits("memory");
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}
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for(j = 0; j < dx; j++) {
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for(i = 0; i < dy; i++) {
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drawop(tmp, Rect(i, j, i+1, j+1), im, nil, Pt(j, dy-(i+1)), S);
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}
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}
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freeimage(im);
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return(tmp);
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}
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/* from resample.c -- resize from → to using interpolation */
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#define K2 7 /* from -.7 to +.7 inclusive, meaning .2 into each adjacent pixel */
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#define NK (2*K2+1)
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double K[NK];
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double
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fac(int L)
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{
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int i, f;
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f = 1;
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for(i=L; i>1; --i)
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f *= i;
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return f;
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}
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/*
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* i0(x) is the modified Bessel function, Σ (x/2)^2L / (L!)²
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* There are faster ways to calculate this, but we precompute
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* into a table so let's keep it simple.
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*/
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double
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i0(double x)
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{
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double v;
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int L;
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v = 1.0;
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for(L=1; L<10; L++)
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v += pow(x/2., 2*L)/pow(fac(L), 2);
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return v;
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}
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double
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kaiser(double x, double tau, double alpha)
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{
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if(fabs(x) > tau)
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return 0.;
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return i0(alpha*sqrt(1-(x*x/(tau*tau))))/i0(alpha);
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}
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void
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resamplex(uchar *in, int off, int d, int inx, uchar *out, int outx)
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{
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int i, x, k;
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double X, xx, v, rat;
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rat = (double)inx/(double)outx;
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for(x=0; x<outx; x++){
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if(inx == outx){
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/* don't resample if size unchanged */
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out[off+x*d] = in[off+x*d];
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continue;
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}
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v = 0.0;
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X = x*rat;
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for(k=-K2; k<=K2; k++){
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xx = X + rat*k/10.;
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i = xx;
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if(i < 0)
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i = 0;
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if(i >= inx)
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i = inx-1;
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v += in[off+i*d] * K[K2+k];
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}
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out[off+x*d] = v;
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}
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}
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void
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resampley(uchar **in, int off, int iny, uchar **out, int outy)
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{
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int y, i, k;
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double Y, yy, v, rat;
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rat = (double)iny/(double)outy;
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for(y=0; y<outy; y++){
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if(iny == outy){
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/* don't resample if size unchanged */
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out[y][off] = in[y][off];
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continue;
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}
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v = 0.0;
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Y = y*rat;
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for(k=-K2; k<=K2; k++){
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yy = Y + rat*k/10.;
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i = yy;
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if(i < 0)
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i = 0;
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if(i >= iny)
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i = iny-1;
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v += in[i][off] * K[K2+k];
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}
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out[y][off] = v;
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}
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}
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Image*
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resample(Image *from, Image *to)
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{
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int i, j, bpl, nchan;
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uchar **oscan, **nscan;
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char tmp[20];
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int xsize, ysize;
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double v;
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Image *t1, *t2;
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ulong tchan;
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for(i=-K2; i<=K2; i++){
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K[K2+i] = kaiser(i/10., K2/10., 4.);
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}
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/* normalize */
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v = 0.0;
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for(i=0; i<NK; i++)
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v += K[i];
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for(i=0; i<NK; i++)
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K[i] /= v;
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switch(from->chan){
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case GREY8:
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case RGB24:
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case RGBA32:
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case ARGB32:
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case XRGB32:
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break;
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case CMAP8:
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case RGB15:
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case RGB16:
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tchan = RGB24;
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goto Convert;
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case GREY1:
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case GREY2:
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case GREY4:
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tchan = GREY8;
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Convert:
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/* use library to convert to byte-per-chan form, then convert back */
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t1 = xallocimage(display, Rect(0, 0, Dx(from->r), Dy(from->r)), tchan, 0, DNofill);
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if(t1 == nil) {
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fprint(2, "out of memory for temp image 1 in resample: %r\n");
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wexits("memory");
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}
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drawop(t1, t1->r, from, nil, ZP, S);
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t2 = xallocimage(display, to->r, tchan, 0, DNofill);
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if(t2 == nil) {
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fprint(2, "out of memory temp image 2 in resample: %r\n");
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wexits("memory");
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}
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resample(t1, t2);
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drawop(to, to->r, t2, nil, ZP, S);
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freeimage(t1);
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freeimage(t2);
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return to;
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default:
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sysfatal("can't handle channel type %s", chantostr(tmp, from->chan));
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}
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xsize = Dx(to->r);
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ysize = Dy(to->r);
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oscan = malloc(Dy(from->r)*sizeof(uchar*));
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nscan = malloc(max(ysize, Dy(from->r))*sizeof(uchar*));
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if(oscan == nil || nscan == nil)
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sysfatal("can't allocate: %r");
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/* unload original image into scan lines */
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bpl = bytesperline(from->r, from->depth);
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for(i=0; i<Dy(from->r); i++){
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oscan[i] = malloc(bpl);
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if(oscan[i] == nil)
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sysfatal("can't allocate: %r");
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j = unloadimage(from, Rect(from->r.min.x, from->r.min.y+i, from->r.max.x, from->r.min.y+i+1), oscan[i], bpl);
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if(j != bpl)
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sysfatal("unloadimage");
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}
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/* allocate scan lines for destination. we do y first, so need at least Dy(from->r) lines */
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bpl = bytesperline(Rect(0, 0, xsize, Dy(from->r)), from->depth);
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for(i=0; i<max(ysize, Dy(from->r)); i++){
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nscan[i] = malloc(bpl);
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if(nscan[i] == nil)
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sysfatal("can't allocate: %r");
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}
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/* resample in X */
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nchan = from->depth/8;
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for(i=0; i<Dy(from->r); i++){
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for(j=0; j<nchan; j++){
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if(j==0 && from->chan==XRGB32)
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continue;
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resamplex(oscan[i], j, nchan, Dx(from->r), nscan[i], xsize);
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}
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free(oscan[i]);
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oscan[i] = nscan[i];
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nscan[i] = malloc(bpl);
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if(nscan[i] == nil)
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sysfatal("can't allocate: %r");
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}
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/* resample in Y */
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for(i=0; i<xsize; i++)
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for(j=0; j<nchan; j++)
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resampley(oscan, nchan*i+j, Dy(from->r), nscan, ysize);
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/* pack data into destination */
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bpl = bytesperline(to->r, from->depth);
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for(i=0; i<ysize; i++){
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j = loadimage(to, Rect(0, i, xsize, i+1), nscan[i], bpl);
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if(j != bpl)
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sysfatal("loadimage: %r");
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}
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for(i=0; i<Dy(from->r); i++){
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free(oscan[i]);
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free(nscan[i]);
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}
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free(oscan);
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free(nscan);
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return to;
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}
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